Welcome to the not-quite-ready-for-prime-time schedule for OryCon 44! Seriously - we’re still hard at work on the schedule, but we want to give you an idea of what wonders await you in just a few more weeks. Please check back frequently for changes and additions, and see you in October!
Fans who have ADHD are a dime a dozen, but ADHD is more than Squirrel jokes. Find out how some people crash, others cope, and some thrive. Friends and family looking for insight are also welcome.
David D. Levine is the author of Norton Award winning novel Arabella of Mars (Tor 2016), sequels Arabella and the Battle of Venus (Tor 2017) and Arabella the Traitor of Mars (Tor 2018), and over fifty science fiction and fantasy stories. His story “Tk’Tk’Tk” won the Hugo... Read More →
To be alive is to exist in chaos. There is always something to interrupt. Family, finances, death, disarray. You say, "I would make that, but.." and most excuses are genuine concerns. How do you prepare for the worst, get organized, and focus enough to create?
Aliens are not going to invade Earth to steal our water and other silly invasion tropes. There are plenty of legitimate reasons for an invasion, let's see those!
When was the last time you went to a movie in a theater? Streaming and the internet were already killing the theater industry, and Coronapocalypse almost finished it off. But after the successes of Top Gun II, Avatar II, and The Super Mario Bros., there is a glimmer of hope. What is it that draws us back into a large darkened room full of strangers? Why do we still go? And what does the future look like for theatrical releases?
From dragon to dybbuk to demon, we\'ve seen endless variations and manifestations of beasts and spirits antagonizing protagonists. What are some of the most effective monsters, and what still has the potential to scare us?
Lots of stories engage parallel dimension concepts in fantasy, science fiction, and comics, including the manipulation of time. How are these concepts engaged, and what are the philosophical and scientific frameworks that people use to explain them?
How do you go about designing a villain for a multimedia production? How much of their attributes. motivations, goals, and backstory do you need to start and how much can you save for later? Do you need to find a look or a voice or can you leave it for someone else in the process? How is it similar to or different from writing a villain for a book or creating one for an RPG?